The game tells you right off the bat that it won’t hold your hand, which I automatically associate with a lack in direction, because in bespoke experiences such as narrative-driven video games, you need a certain order of events to be enforced, otherwise it would be like watching a play where everyone recites random lines. In the end, it just makes sense, and makes the characters feel all the more real, seen through the eyes of a boy who tries to find an explanation for the way things are in the world. The story is the best thing about The Vanishing of Ethan Carter and I really don’t want to spoil it, which means that I can’t really say why I liked it. You have to uncover what happened to them and to Ethan, by making use of your supernatural detective skills. His older brother mocks him, his mother wishes he were be a normal kid, his grandfather treats him nice because Ethan doesn’t yet judge him for the fact that he unwittingly killed his grandmother, and his father is the only one to take his side, being an unrealized dreamer himself.Īn evil presence is growing beneath the town, leaving its mark on the inhabitants of Red Creek Valley and leading the town to a grim fate.
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He enjoys reading and fantasizing about things that normal folks don’t think about, which translates into a social stigmata that earns him resentment from the members of his family. The letter talks about some preternatural occurrences that seem to have gotten the inhabitants of the quiet mountain town acting a tad strange, so you decide to give the poor boy a hand in uncovering what that is all about.Įthan Carter is a weird boy, at least by the standard of his hometown. You take on the role of Paul Prospero, a psychic detective of sorts, summoned to a rural community by the letter of a troubled boy named Ethan Carter.
#The vanishing of ethan carter rating simulator#
In the case of The Vanishing of Ethan Carter, we could at least show due deference and call it Walking Simulator 2015. Some people who believe that games should primarily include gameplay will no doubt throw the Walking Simulator 2014 moniker around quite a bit. The adventure game not only lacks rocket launchers, but offers a minimalistic approach to interaction with the game world, consisting mainly of walking from one point to the next, reading stuff, and only rarely doing anything that actually matters.
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The Vanishing of Ethan Carter is a first-person narrative-driven exploration game that, oddly enough, comes from some of the same people who created Bulletstorm, an action-packed shooter that rewarded you for pulling off juggling combos and impaling people onto cacti before making them explode.